Plants Vs Chess V0.2
Plants Vs Chess » Devlog
0.2 is here!!! i added a couple stuff
Added:
- background and lawn sprite
- potato mine plant
- rook enemy*
- visible damage stages for pieces
- individual seed packet sprites
- Changed pawn sprite to be a little more stout
- placement indicators on empty tiles
- you can right click tiles on the right side of the board to highlight them
- changing sprites for ffw and shovel buttons
Bug Fixes:
- pieces at the end of the board would highlight the last rank even after leaving the board
- peashooter and sunflower animations were too fast, especially at 2x speed.
- shovel would sometimes just not work; this should be fixed.
- the flags and progress bar now work properly (the level has 10 waves and 2 flags total)
- pawns behind another pawn would flash the highlight
- highlights would stay after the piece dies.
Known Bugs:
- I forgot to make the rook highlight its tile when its about to move whoopsies that'll be in the next update lol.
- the UI is still cut off when minimized
*about the rook, I tried to make it balanced, originally it was smarter and had much more health but that was way too over powered so let me know if its too easy or still to hard.
I dont really have much else to say lmao, i couldn't get the bishop this time so my bad that might be in the next update, as well as chomper(?) and snow pea so stay tuned!!!!
Files
V0.2.zip Play in browser
4 hours ago
Plants Vs Chess
| Status | In development |
| Author | chickenlessbone |
More posts
- Plants Vs Chess First Prerelease9 days ago
Leave a comment
Log in with itch.io to leave a comment.